Percussion Pistol

This was a 3dvfx assignment with university. We were tasked to created a high poly model of an object in Maya, UV map and texture it. Finally we were to use the lighting system in Maya and impose it over a 2d photograph background (still in Maya) in order to create the illusion the object existed within the scene.

Hannah clark hannah clark 17100253 final render

Final render

Hannah clark wip

Wip of percussion pistol next to reference image used.

Hannah clark side

Wip of percussion pistol with work in progress UV Map

Hannah clark ball test 001

testing out lighting arrangement before pistol import.