A work in progress of a Diorama scene in unreal for uni. We have had 6 weeks to create this project using as much as our own references as possible. I did everything I could to make the majority of textures and materials used from scratch. Still so much to learn and fix up but happy with the results so far.
You can see detailed progress of this project in my blog. The idea was to keep it small and contained and I created an art bible to go along with this to break down the source for my idea. We had a slight extension to this project so I'm going to be using my extra days to try and re-build the ruins in z brush as this is what I am least happy with at the moment.