Hannah Clark
Hannah Clark
Game Artist - Studying at Escape Studios
Surrey, United Kingdom

Strong sequential art background with a passion for video games, possessing a natural painterly style and a gift for storytelling. Incredibly enthusiastic about environment art and the games industry, with a strong visual awareness and artistic abilities. Has excellent communication skills and a high level of professionalism combined with cheeky sense of humour. Currently in second year of a BA for Video Game Art and seeking summer internship with the potential to grow as a career.

Skills

IllustrationSequential ArtConcept ArtVisual DevelopmentDigital PaintingCartooningTexture Baking3D ModelingEnvironment ModelingLow-poly ModelingTexturingPBR Texturing

Software proficiency

Unreal Engine
Unreal Engine
Maya
Maya
ZBrush
ZBrush
Substance Designer
Substance Designer
Substance Painter
Substance Painter
Photoshop
Photoshop
Quixel Suite
Quixel Suite
Perforce
Perforce

Experience

  • Artist at iNDEPENDANT COMIC: Surviving High School
    February 2015 - Present

    Artist position on independent comic project. Zombie genre inspired by ''The Breakfast Club''. Responsible for character concepts, pencils, inks, colours as well as any logo or promotional design work needed.

    Works on part time.

  • Concept + Environment Artist at INDEPENDANT GAME: Dawnstar - Visual Novel
    April 2014 - October 2015

    Artist responsible for character concepts as well as backgrounds for visual novel pc game. Character art included creating line art for multiple expressions, poses and wardrobe changes for both lead and extra character sprites for the game.

    Backgrounds were designed to be interactive for story progression.

    Also responsible for line art for promotional material.